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Destiny Strings Mods (
stringmods
) wrote in
beastsonstrings
2013
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01
-
03
02:34 am
Entry tags:
!w
,
warhammer 40k: fire warrior
Warhammer 40k: Fire Warrior
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GENTLE
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2013-01-06 05:45 pm (UTC)
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PASSIVE
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2013-01-06 05:45 pm (UTC)
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AGGRESSIVE
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2013-01-06 05:45 pm (UTC)
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KHORNATE BERSERKER | THE FOOL | DARK-CHAOS
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2013-01-06 06:08 pm (UTC)
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Khornate Berserker
Warhammer 40k
LVL
Arcana
Heart
Alignment
Traits
HP
SP
2
The Chariot
Dark
Chaos
Foolish, Forceful
High
Low
Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
Almighty
-
-
-
-
-
-
Null
Wk
Str
Null
-
List of Skills
Skill/Spell
Element
Effect
BLOOD FOR THE BLOOD GOD
Mind
Raises attack.
Chain Axe
Physical
Deals medium amount of Strike damage to one target.
Merciless Slaughter
Physical
Always active/counter. All melee attacks will automatically trigger Chain Axe on the attacker. Can be dodged.
Rewards
Rare (1/50)
Chain Axe: Too large to be wielded by a normal human but very powerful.
BOSS
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2013-01-06 05:45 pm (UTC)
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HIVE TYRANT | THE FOOL | DARK-LAW
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2013-01-06 05:49 pm (UTC)
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Hive Tyrant
Warhammer 40k
LVL
Arcana
Heart
Alignment
Traits
HP
SP
Max
The Fool
Dark
Law
Forceful
Very High
Medium
Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
Almighty
Wk
Str
-
-
-
-
Null
Null
-
Str
-
List of Skills
Skill/Spell
Element
Effect
Psychic Scream
Mind
70% chance to inflict Fear on everyone. Being Mind resistant nullifies.
Adaptation
Mind
The Hive Tyrant becomes Strong against the element of the last attack used on him. Last for three turns and cannot be stacked.
Bio-Plasma
Lightning
Does a large amount of Lightning damage to all targets and 50% chance to inflict Poison.
Venom Cannon
Physical
Does a large amount of Pierce damage on a single target.
Scything Claws
Physical
Does a massive amount of Strike damage on a single target.
Leech Essence
Mind
Deals small amount of damage to all targets for three turns. The Hive Tyrant is healed for however much damage is dealt every turn.
Warp Shield
Mind
Raises the Hive Tyrant's defense.
Evolution
Mind
The Hive Tyrant permanently gains a skill someone has used previously. Can only be used once.
Rewards
Rare (1/20)
Bio-acid: A sack of corrossive acid that will eat through even the strongest armor.
Common (1/2)
Horn: Not really good for much other than a trophy. Could be sold for a decent price?
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GENTLE
PASSIVE
AGGRESSIVE
KHORNATE BERSERKER | THE FOOL | DARK-CHAOS
BOSS
HIVE TYRANT | THE FOOL | DARK-LAW