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GENTLE

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PASSIVE

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AGGRESSIVE

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KHORNATE BERSERKER | THE FOOL | DARK-CHAOS

[personal profile] stringblank 2013-01-06 06:08 pm (UTC)(link)

Khornate Berserker
Warhammer 40k

LVL
Arcana
Heart
Alignment
Traits
HP
SP
2
The Chariot
Dark
Chaos
Foolish, Forceful
High
Low
Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
Almighty
-
-
-
-
-
-
Null
Wk
Str
Null
-

List of Skills
Skill/Spell ElementEffect
BLOOD FOR THE BLOOD GOD
Mind
Raises attack.
Chain Axe
Physical
Deals medium amount of Strike damage to one target.
Merciless Slaughter
Physical
Always active/counter. All melee attacks will automatically trigger Chain Axe on the attacker. Can be dodged.

Rewards
Rare (1/50)
Chain Axe: Too large to be wielded by a normal human but very powerful.
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HIVE TYRANT | THE FOOL | DARK-LAW

[personal profile] stringblank 2013-01-06 05:49 pm (UTC)(link)

Hive Tyrant
Warhammer 40k

LVL
Arcana
Heart
Alignment
Traits
HP
SP
Max
The Fool
Dark
Law
Forceful
Very High
Medium
Fire
Lightning
Earth
Water
Ice
Wind
Dark
Light
Physical
Mind
Almighty
Wk
Str
-
-
-
-
Null
Null
-
Str
-

List of Skills
Skill/Spell ElementEffect
Psychic Scream
Mind
70% chance to inflict Fear on everyone. Being Mind resistant nullifies.
Adaptation
Mind
The Hive Tyrant becomes Strong against the element of the last attack used on him. Last for three turns and cannot be stacked.
Bio-Plasma
Lightning
Does a large amount of Lightning damage to all targets and 50% chance to inflict Poison.
Venom Cannon
Physical
Does a large amount of Pierce damage on a single target.
Scything Claws
Physical
Does a massive amount of Strike damage on a single target.
Leech Essence
Mind
Deals small amount of damage to all targets for three turns. The Hive Tyrant is healed for however much damage is dealt every turn.
Warp Shield
Mind
Raises the Hive Tyrant's defense.
Evolution
Mind
The Hive Tyrant permanently gains a skill someone has used previously. Can only be used once.

Rewards
Rare (1/20)
Bio-acid: A sack of corrossive acid that will eat through even the strongest armor.
Common (1/2)
Horn: Not really good for much other than a trophy. Could be sold for a decent price?